Some situations where user car gets lost Rendering landscape when flying on plane Missions which have been completed are cleared from the Missions Objectives Screen. Whimpy mission: the objective is now complete only when Whimpy is rescued at night as stated in the objective. Bus drive missions : the money earned after completing a mission now corresponds to the expected amount which is promised before starting the mission. Clipping issues have been solved as well. Player and Non Playable Player positions in the environment have been checked and no character appears in mid-air or stuck in one of the scenery item. Position of dead bodies has been reworked, animation of the jaguar is more realistic Collision : grenades do not remain stuck in walls when launched, prisoners do not remain stuck in walls when delivered, tree have collisions. Weapon balance, weapon upgrades correct, and at he Arms dealer, all weapons are available for purchase according to the design of the game General improvement of IA: NPC and warrior IA, characters move when hooting, adapt their behaviour according to the situation Car dynamics / helicopter dynamics Cars : better realism when a car hits the player or the -Non Playable Character, better behaviour of IA in trucks or cars. Game stability, reduces the unexpected crashes when playing, loading a savegame& Get the Boiling Point v2.0 patch off WP (190mb)
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